![]() ![]() ![]() A bit more important, but again, not any kind of dealbreaker whatsoever.Īs somebody whose art style is not much like this whatsoever, I'm mad excited to see whatever else you decide to share in the future. This would do a few important things: It would moreso resemble how they are in game, it would add more of a threat to that ready-to-kill stance, but most importantly, it would add more of a contrast against the arm's bandages, seeing as they're very close in color. I agree with the comments saying that the knives should be a bit bigger. If it was thicker and closer to the edge of the picture (maybe a smidge more blurred out, but that's just getting into semantics) so as to not cover up the Beheaded, that would help with the balance. If that is the Hand of the King's sword in the foreground, it's a tad small, especially considering the perspective. They're both incredibly minor though and in no way detract from the fact that this is really, really good. If I had to give any critiques, though, I've only got two. I really like the pose you chose for him, that feels like a perfectly in-character stance for him to take before a fight (as I'm assuming that blade in the foreground is from the Hand of the King). ![]() Press question mark to learn the rest of the keyboard shortcuts Search within r/deadcells r/deadcells Log InSign Up User account menu Found the internet 1.5k Dead Cells fanart because free time. Hi! I'm going to school for animation (not trying to say that as if it gives me any street cred, I don't know anything) and I've gotta say that this is fresh as hell. Dead Cells is an action/platformer/roguelite game developed by Motion Twin, a Press J to jump to the feed. ![]()
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